<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Dead Water devlog</title><description>Build notes from Dead Water, including the parts that did not work.</description><link>https://deadwater.gg/</link><item><title>What a fifteen year old pirate MMO taught us about our own game</title><link>https://deadwater.gg/devlog/what-a-fifteen-year-old-pirate-mmo-taught-us/</link><guid isPermaLink="true">https://deadwater.gg/devlog/what-a-fifteen-year-old-pirate-mmo-taught-us/</guid><description>We went through The Legend of the Pirates Online and Grand Theft Auto Online looking for systems worth stealing. The most useful thing we found was a mistake, and it is one we were about to make.</description><pubDate>Sat, 05 Sep 2026 00:00:00 GMT</pubDate></item><item><title>The first thing we built is a boat with nothing to do</title><link>https://deadwater.gg/devlog/first-thing-we-built-is-a-boat-with-nothing-to-do/</link><guid isPermaLink="true">https://deadwater.gg/devlog/first-thing-we-built-is-a-boat-with-nothing-to-do/</guid><description>No cargo, no patrols, no port, no money. Just a hull, some water and a throttle. If that is not fun on its own, nothing we build on top of it will save us.</description><pubDate>Sat, 29 Aug 2026 00:00:00 GMT</pubDate></item></channel></rss>