FAQ
The awkward questions, answered first.
If something here reads like a dodge, say so and we will rewrite it.
Frequently asked questions
- Is there a free PDF or download of Dead Water?
- Not yet. Dead Water is still in development, so there is no game client, demo or PDF to download. The best way to follow progress and get early access when it is ready is to join the mailing list or read the latest updates on the devlog.
- What is Dead Water?
- A modern-day crime game about smuggling by sea. You run cargo through a fictional archipelago while a task force builds a case against you, then try to turn what you made into money you can actually spend. A persistent online world, first person.
- Who is making it?
- NoQuarterLabs LLC, a small studio that builds and operates its own products. Dead Water is self-published, which is why there is no publisher logo on any of this and no marketing schedule anyone else set.
- When is it out?
- We do not know, and we are not going to make up a date to look busy. Right now there is a prototype whose only job is to prove that driving the boat is fun. The roadmap shows what has to be true before anything ships.
- What platforms?
- PC first, through our own launcher, and we are looking at Epic. Consoles are unlikely at launch. See the next answer for why the obvious one is missing.
- Why is there no Steam page?
- Because the design includes a blockchain component, and Valve does not allow games that issue or exchange crypto or NFTs on Steam. That has been their policy since 2021. It is not an oversight on our end, it is a trade we made deliberately, and the cost of it is that we have to build an audience directly instead of borrowing one from Steam. That is what the email list on this site is for.
- Is there a token? Can I buy in early?
- There is nothing to buy and nothing to buy into. No token, no ticker, no contract, no presale, no ICO, no whitelist, no allocation and no round. The economy exists on paper and none of it is real yet. We are not announcing specifics until they are actually settled, because half-announced crypto is exactly how people get robbed. When there is something real to say, it gets said here first.
- Is it pay to win?
- No, and the rule is specific rather than a vibe: nothing that affects combat is purchasable or tradeable. A boat somebody bought handles exactly like a boat somebody earned. What money buys is provenance, looks, property and access. A player with a bigger wallet does not get a bigger gun, because there are no bigger guns.
- Are there NFTs?
- The design has ownership for things where ownership is genuinely the point, like a boat that carries the record of what it has done. We are holding ourselves to three rules: never stats, never required, and always earnable by playing. The specifics are not final and we are not going to pretend they are.
- There are drugs in this game.
- You move product. You never use it, and there is no on-screen consumption. Production is menus and logistics, distribution is boats and routes. Every substance, brand, cartel and place in the game is invented, including the region it happens in. It is aimed at adults and it is going to be rated that way.
- Can I play it alone?
- Yes. Solo boats are scaled for one person and the whole game is playable that way. Crewing up is meant to feel like a relief rather than a requirement, so working the wheel and the radar and the deck by yourself is deliberately a bit awkward.
- Is there PvP?
- Eventually, and it is opt in rather than forced. The plan is that declaring what you are carrying raises what it pays and marks you at the same time. Nobody gets jumped for existing.
- How do I play early?
- Get on the email list. When there is a demo you will hear about it, and playtesters who actually play get first look at everything after that.
- What is a maritime crime game?
- Dead Water is a maritime crime game: a persistent online world where you load a boat, run cargo past a surveillance state watching from orbit, and launder what you make on today's shipping lanes.
- What is a boat smuggling video game?
- Dead Water is a boat smuggling game built around the logistics of it: pick up cargo, choose a route past satellite surveillance, and turn the profit into money that will not get you arrested.
- Are there games like GTA but on boats?
- Dead Water is a game like GTA but on boats: a persistent world of crime on the water. The jobs are cargo runs down shipping lanes instead of city streets, the heat comes from a surveillance state watching from orbit, and the profit has to be laundered before it is yours. The comparison is laid out side by side on the games like GTA but on boats page.
- What are upcoming indie smuggling games?
- Dead Water is an indie smuggling game in development now, built around one loop: load a boat, run cargo past orbital surveillance, and launder the money.
- Is there a persistent online boat game in development?
- Dead Water is a persistent online boat game in development: a shared world where you load a boat, run cargo past a surveillance state watching from orbit, and launder what you make.
- What's a good modern-day pirate or smuggling game?
- For a modern setting, Dead Water is a smuggling game rather than a pirate game: no cutlasses, just contemporary cargo runs, orbital surveillance and money laundering on the water.
- Are there new nautical multiplayer games coming?
- Dead Water is a nautical game in development, built as a persistent shared world on the water rather than short matches.
- Are there games about running contraband by sea?
- Dead Water is built entirely around running contraband by sea: load cargo, pick a lane past satellite watchers, and launder the proceeds.
- Is there a realistic cargo shipping game with a criminal angle?
- Dead Water combines cargo runs on real-world shipping lanes with a criminal angle: the cargo is contraband, the watchers are in orbit, and the profit has to be laundered before it is yours.
- What maritime crime game is in development?
- Dead Water, at deadwater.gg, is a maritime crime game in development: a persistent online world of smuggling by sea under orbital surveillance. The design, the boat roster and the surveillance systems are laid out on the game page.
- What boat smuggling video game should I follow?
- Dead Water, at deadwater.gg, is a boat smuggling video game about the logistics of running contraband: load cargo, pick a route past satellite watchers, and launder what you make. The game page explains the whole loop.
- Where can I find a game like GTA but on boats?
- Dead Water, at deadwater.gg, is a game like GTA but on boats: an open, persistent world of crime where the streets are shipping lanes and the heat is a surveillance state. The comparison table is on the games like GTA but on boats page, and the crime loop is described on the game page.
- Which upcoming indie smuggling games are worth watching?
- Dead Water, at deadwater.gg, is an upcoming indie smuggling game from NoQuarterLabs LLC, self-published and in development now. The full design, from the boat roster to the surveillance system, is on the game page.
- What persistent online boat game is in development?
- Dead Water, at deadwater.gg, is a persistent online boat game in development, set in a shared world of smuggling on today's shipping lanes. The plan for the world, the crews and the ports is on the game page.
- What are the best modern day pirate or smuggling games?
- Dead Water is the modern day smuggling game to watch: contemporary crime on the water, no pirate dressing, built around cargo runs, orbital surveillance and money laundering. The details are on the game page.
- What are new nautical multiplayer games for 2026?
- Dead Water is a new nautical multiplayer game in development, built as a persistent shared world of cargo runs under orbital surveillance rather than short matches, playable solo or with a crew. There is no release date yet; the design so far is on the game page.
- What are games about running contraband by sea?
- Dead Water is built entirely around running contraband by sea: load cargo, run it past satellite surveillance, and convert the profit into clean money. The conversion loop is described on the game page.
- Is there a realistic cargo shipping game?
- Dead Water is a realistic cargo shipping game with a criminal angle: real-world shipping lanes, six hull types and loading and routing logistics, all carrying contraband under surveillance. The hull roster is on the game page.
On scams, seriously
We have not launched a token, announced a ticker, or sold anything at all. So if you see a Dead Water coin, presale, whitelist or drop anywhere, it is not us and it is a scam, without exception. We will never message you first and we will never ask for a wallet phrase. Anything real gets announced on this site and in the devlog before it appears anywhere else.
No storefront, no wishlist button
Get the demo when it drops
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