Press
Press kit
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About Dead Water
Dead Water is an upcoming maritime crime game: load a boat, run cargo past a surveillance state watching from orbit, and launder what you make into money that will not get you arrested. It is a persistent online world set on today's shipping lanes, played in first person, built in Unity 6 for PC, and developed and published by NoQuarterLabs LLC. It is in development with no release date announced.
Fact sheet
- Title
- Dead Water
- Developer
- NoQuarterLabs LLC
- Publisher
- NoQuarterLabs LLC, self-published
- Genre
- Maritime crime, extraction, persistent world
- Players
- Persistent online world
- Perspective
- First person
- Engine
- Unity 6
- Platforms
- PC. Own launcher first, Epic under consideration
- Rating intent
- M / PEGI 18
- Release
- No date announced
- Status
- Prototype, pre-production
Description
One line
A smuggling game about running cargo past a surveillance state and turning it into money you can actually spend, in a world where everyone else is out on the same water.
Short
Dead Water is a modern-day maritime crime game set in a persistent online world. Load a boat, run contraband through a fictional archipelago, and get it past patrols, drones and satellites that are building a case against you. Cargo is worth nothing until it is sold, and cash is worth nothing until it is clean.
Long
Dead Water is a first-person crime game set on the shipping lanes of a fictional archipelago called the Shallows, in a persistent world shared with everyone else running the same water. A hull has more jobs than one person has hands for: somebody has the wheel, somebody reads the radar, somebody works the cargo. Between you and a payday sit a regional coast guard, a joint task force, private security and other crews, all of them corruptible and none of them stupid.
Heat is not a star meter. It is an evidence picture assembled from transponder logs, satellite passes, witnesses and eventually your own financial records, and different kinds of evidence clear in different ways. Outrunning a patrol does nothing about the paperwork.
Art
Concept art, not screenshots. Nothing here is captured from a build and it would be wrong to present it as gameplay. When there are real screenshots they will be labelled as such.
A downloadable pack is coming. Until then, ask and we will send what you need.
Contact
Press, creators and anyone who wants a build when there is one to give out.
press@deadwater.gg
Dead Water is made by NoQuarterLabs LLC, an AI venture studio that builds and operates its own products.