Devlog
Build notes, including the bad ones.
What we tried, what it cost, and what we threw away. Subscribe by RSS if you would rather not give us an email address.
Posts
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Pre-productionWhat a fifteen year old pirate MMO taught us about our own game
We went through The Legend of the Pirates Online and Grand Theft Auto Online looking for systems worth stealing. The most useful thing we found was a mistake, and it is one we were about to make.
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M0The first thing we built is a boat with nothing to do
No cargo, no patrols, no port, no money. Just a hull, some water and a throttle. If that is not fun on its own, nothing we build on top of it will save us.
No storefront, no wishlist button
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